The First Berserker: Khazan Opções
General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter On-line fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
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Este estilo de animação 3D no visual cel shading implementado usando a tecnologia Unreal Engine oferece deslumbrantes cenários para de que ESTES jogadores sintam tais como se estivessem assistindo a uma animaçãeste.
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The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
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Nãeste sei se isso foi por questãeste intencional de design ou resultado do 1 erro, contudo tenho a impressão de de que muitos vãeste chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” qual este estúdio preparou — mas vale a pena insistir um pouco para atravessar dela.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash The First Berserker: Khazan red.
Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Com um visual estilo cell shading que imita 1 anime, este game se destaca pela maneira como usa seu sistema de habilidades para atravessar ao jogador a sensaçãeste do de que o protagonista é poderoso.
A reviravolta que temos pelo meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e desprovido criatividade pelo roteiro.